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Warrior | Elementalist | Monk | Ranger | Mesmer | Necromancer

The Professions of Guild Wars

Make Your Choice

Warrior, Elementalist, Monk, Ranger, Mesmer, or Necromancer. Every profession has its own strengths and characteristics, a weapon or magic specialty, and a unique set of skills with which to deal damage, manipulate the enemy or environment, or protect and heal allies. Each profession provides a set of attributes which determines the effectiveness of weapons and skills in battle.

Primary Profession

Your primary profession determines your hero's basic appearance, including the type of armor the hero wears. It also provides several attributes that improve skills over time including a primary attribute that is not available when the profession is chosen as a secondary.

Secondary Profession

Your secondary profession provides your hero with a second set of attributes and skills to compliment the first. (Your secondary profession does not have access to the primary attribute for that profession.)

Warrior

Those who choose to follow the path of the Warrior have chosen a profession dedicated to up close and personal violence (and they love every minute of it). The Warrior is the quintessential hack-and-slash fantasy hero: tough, strong, and an expert at wielding melee weapons on the battlefield (in other words, what many MMO gamers call "the tank"). Warriors are masters of the axe, the sword, and the hammer; though most choose to focus on one weapon over the others. With their heavier armor and higher hit points, Warriors can soak up the abuse that other characters in the group can't handle, and give other professions in the party such as Rangers or Elementalists the distance needed to make use of ranged abilities. Many Warrior skills are powered by adrenaline, a special power pool generated as the Warrior fights, instead of Energy. This means the Warrior, already a profession with low maximum Energy, will still have plenty of skills to use even when Energy runs out. A Warrior's tactical skills are often defensive in nature and help the Warrior both protect and lead his troops. Strength is the Warrior's primary attribute; greater Strength lets the Warrior improve all Strength-based skills and more readily pierce an opponent's armor.

Warrior Attributes


Strength
(Primary)

Strength, available only to Warrior primaries, increases the chance to pierce an opponent's armor. Strength is also the basis of many skills that inflict greater damage on foes.

Swordsmanship

Swordsmanship increases basic sword damage as well as damage dealt by sword skills.

Axe Mastery

Improve Axe Mastery to increase basic axe damage and damage dealt by axe skills.

Hammer Mastery

Hammer Mastery increases basic hammer damage and damage dealt by hammer skills.

Tactics

Tactics increases the effectiveness of Shouts and Stances that give the Warrior and allies an advantage in battle.

 

 
 

       

  

 

  

 

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